Linearize¶
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Inheritance¶
sys::Obj sys::Virtual sys::Component control::Linearize
public class Linearize
[niagaraIcon="module://icons/x16/control/util/xy.png"]
Converts a table of values into a curve using linear interpolation between the values. Individual slope/intercept constants are computed between the x's and y's using the formula y = mx + b, where m = ym - yn/xm - xn
If in is not in the range of x0 to x9, then output is set to "nan"
Note that slope may be positive or negative, and is indicated by comparison of x1 and x0 (positive if x1 > x0, negitive if x1 < x0)
Fields¶
in¶
public property float in
input
out¶
public property float out [readonly]
linearized output
tmp¶
public float tmp
x0¶
public property float x0 [config]
linear interpolation x0 point
x1¶
public property float x1 [config]
linear interpolation x1 point
x2¶
public property float x2 [config]
linear interpolation x2 point
x3¶
public property float x3 [config]
linear interpolation x3 point
x4¶
public property float x4 [config]
linear interpolation x4 point
x5¶
public property float x5 [config]
linear interpolation x5 point
x6¶
public property float x6 [config]
linear interpolation x6 point
x7¶
public property float x7 [config]
linear interpolation x7 point
x8¶
public property float x8 [config]
linear interpolation x8 point
x9¶
public property float x9 [config]
linear interpolation x9 point
y0¶
public property float y0 [config]
linear interpolation y0 point
y1¶
public property float y1 [config]
linear interpolation y1 point
y2¶
public property float y2 [config]
linear interpolation y2 point
y3¶
public property float y3 [config]
linear interpolation y3 point
y4¶
public property float y4 [config]
linear interpolation y4 point
y5¶
public property float y5 [config]
linear interpolation Y5 point
y6¶
public property float y6 [config]
linear interpolation Y6 point
y7¶
public property float y7 [config]
linear interpolation Y7 point
y8¶
public property float y8 [config]
linear interpolation Y8 point
y9¶
public property float y9 [config]
linear interpolation Y9 point
Methods¶
convert¶
public virtual void convert(float Y2, float Y1, float X2, float X1)
Convert value in to value out by using linear interpolation
between point1 and point2 using formula y=mx + b
execute¶
public virtual override void execute()
Execute is called once every scan to convert 'in' to 'out' using linear interpolation between inflection points (x,y)
Doc Home > API Index > control > Linearize